L4sBotMB to [email protected]English • 11 months ago2023 was the year that GPUs stood stillarstechnica.comexternal-linkmessage-square97fedilinkarrow-up1313arrow-down18file-text
arrow-up1305arrow-down1external-link2023 was the year that GPUs stood stillarstechnica.comL4sBotMB to [email protected]English • 11 months agomessage-square97fedilinkfile-text
2023 was the year that GPUs stood still::A new GPU generation did very little to change the speed you get for your money.
minus-squareEncrypt-KeeperlinkfedilinkEnglish1•edit-211 months agoGenerally speaking, the simulations running behind the scenes in simulation games are always single-threaded. You’re always better off with a higher clock speed, those extra threads just won’t be utilized.
minus-square@[email protected]linkfedilinkEnglish1•11 months agoWell, that will get harder and harder to achieve, since CPUs are getting more cores, they aren’t getting much faster these days.
Generally speaking, the simulations running behind the scenes in simulation games are always single-threaded. You’re always better off with a higher clock speed, those extra threads just won’t be utilized.
Well, that will get harder and harder to achieve, since CPUs are getting more cores, they aren’t getting much faster these days.