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Hubi to [email protected]English • 1 year ago

Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

www.bloomberg.com

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Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome

www.bloomberg.com

Hubi to [email protected]English • 1 year ago
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Take-Two Interactive Shuts Down Two Game Studios
www.bloomberg.com
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Seattle’s Intercept Games and London’s Roll7 will be closed.
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    1 year ago

    I actually was recording when I made the most gnarly mun landing ever in KSP. I ran out of fuel, was going too fast to not explode. I moved Valetina to hang on the outside of the craft, and moments before impact, I had her jump off. The resulting explosion from the module was juuuust enough counter force to prevent Valentina herself from hitting the ground too hard and she lived to plant a flag. To date, it’s the most impressive thing I’ve personally managed in the game.

    https://youtu.be/v2CdIZXO0tQ?si=NKeFV52Q5Edqugw5 (skip to about 22:30 for the “landing”)

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      11•1 year ago

      You did that to recover her later, right? Right?

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        16•1 year ago

        That’s the plan. We’re still working out how. How long can Kerbals live without food and water? 🤔

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          17•1 year ago

          That reminds me Jedediah has been stranded on the Mun since around 2016, so I hope a long time hahahaha

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            10•1 year ago

            Funny how forgetting a ladder on the capsule undoes hours of work. Poor Jeb.

    • @[email protected]
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      6•1 year ago

      Just watched. That was amazing.

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